Hey, Everyone! SufF3R here, with a brief update. The team has been busy working out way through the game, and we wanted to share a few updates with you all. In the recent months, our focus has been getting the game closer and closer to a first playable. We’ve made some tremendous progress with Cal, Muit, and Hawk joining us recently, but there’s much more that needs to be done before we’re ready to share our progress with you.
While we’re getting there, here are a few works-in-progress shots of the Night of the Living Dead map nay0r has been working on.
In the screenshots below, you’ll see a few shots of two rooms within the chapel. In the basement, what once was a place to dress the deceased has now become a make-shift hospital for survivors.
Our boy, MzK, has also been working on finishing the animations for the MP5, MK18 (reworked), and the DT11. Please note that these renders were captured in a test environment and the crosshair and setting is for animation purposes and will NOT be in the final game.
We’re working away to make a game we’ll be proud of, and a game that you’ll enjoy. So we honestly appreciate your patience with us as we keep ramping production up! That’s it for now, we’ve got a lot to go, and we’ll commit to continuing to share our progress with you all.
Stay tuned for a little something special happening on Hallows Eve…
Share your thoughts with us and join the conversation on discord at discord.gg/nmrih