It’s been a long time since we’ve updated the Blog, sorry about that! Most of our updates have been going right on to our Facebook, Discord and Steam Community Hub pages. We thought it was time, though, to update our site and let you all know what’s going on with us!
We’ve been hard at work on the game, having put out a well-received Halloween 2020 trailer made up of footage from playtests we had conducted. We are even hard at work on another trailer we plan to release in the near future!
There has been excellent progress on our gore and dismemberment systems, zombie behaviors, senses and navigation systems. Our zombies are now more lethal and more effective than ever before. They can navigate complex spaces and use their three senses to detect and close in on players. There has also been great strides on our game loop for extraction, to make the goals clear and the game more enjoyable and tense. There hae been plenty of bug fixes and optimization, to make our play sessions smoother and better and make the game more presentable and hopefully get in your hands faster! There are big things coming, and our progress has been strong. Of course we wish we could work faster but as we always say this is a project of passion that we have to squeeze in around our real lives, but that won’t stop us from delivering the best zombie game possible.
Thank you everyone for your continued support and we’ll have more exciting news to share real soon!