Team Update: Starting Strong in 2018
Hello, everyone! SufF3R here, with a team update in the new year! We have got some big plans for you in 2018, and we would like to take you along a quick sneak peek of what we have been working on. A couple of the folks...
Building the World: Brooklyn Heights
Thank you, everyone, for joining us for another Dev Blog! This time, we'll be talking about Brooklyn Heights - our largest map so far. It's a massive work in progress and everything here is still in development and subject to change, but we think you...
Halloween 2017
Happy Halloween to one and all, this time of year is very special for all of us here at Lever Games. We're bringing you this special BONUS blog this month! It's but once a year we get a holiday to celebrate all things horror! We're...
Zombie AI and Senses
Come one, come all to another exciting installment of NMRiH 2 dev blog! Hey there, I’m Taylor “Xenon” Vujic NMRiH2’s AI programmer. In this devblog I’ll be going over some of the changes we are doing to the zombies of NMRiH. Stimuli Our goal this time around...
Tone and Inspiration
“Dad, why didn’t we help her?” Elisa asked. Her father, Michael kept his eyes on the road, only averting his eyes to check his speedometer. He was focused on keeping his car rolling at a solid forty miles an hour until he hit exit 12. “Dad?” After exit...
Looking At Levels
Editor note* This blog is split in two parts, the first is Nayors level design write up. The second part is a level design focused A&Q section based on questions we got on twitter/facebook. -David Hello, and welcome to another dev blog! My name is Nathan Goulden...
Guns. Lots of guns
One thing that we get questions (and suggestions) quite frequently is on the topic of weapons. People ask us "what kind of weapons will there be? Will there be more weapons? What about gun customization? What do they look like?" This leads to the inevitable...
Recap and Forecast
It’s been 6 months since we started this blog. So right now seems like a great time to do a recap and forecast. I figured it would be good to reflect and ask for feedback as well as give a current status update and tease...
Building a Narrative
Calla Murphy spotted a long stick lying on the forest floor. It would’ve been perfect for playing Hogwarts with her brother as a child. She twirled it, mimicking the movements she’d picked up from the movies. Her hand spasmed involuntarily, throwing the makeshift wand into...